Balls System

Understanding the Balls System: A Game-Changer for Fantasy Cricket

Welcome to the Balls System page of Run Crick Storm! Our innovative scoring framework revolutionizes the way you play fantasy cricket by rewarding you for every delivery bowled during a match. The Balls System ensures that every moment of the game counts, providing a dynamic and engaging experience for all players. Here’s what you need to know: What is the Balls System? The Balls System is a unique scoring method that evaluates player performance on a ball-by-ball basis. Unlike traditional fantasy formats that primarily focus on runs and wickets, our system captures the complete action on the field, offering continuous scoring opportunities throughout the match.

Event Points
Featured in the Playing XI 4
Captain Points 2X
Vice-Captain Points 1.5X
Batting Points
Every Run Scored 1
Every Boundary Hit 1
Every Six Hit 2
30 Run Bonus 4
Half Century Bonus 8
Century Bonus 16
Double Century Bonus 32
Dismissal for a Duck (Except Bowlers) -2
Bowling Points
Every Wicket Taken (excluding run out) 25
For Every LBW & Bowled Dismissal 8
3-Wicket Haul Bonus 4
4-Wicket Haul Bonus 8
5-Wicket Haul Bonus 16
Maiden Over 12
Fielding Points
Catch Taken 8
3 Catch Bonus 4
Stumping 12
Run Out (Direct) 12
Run-Out (Thrower) 6
Run-Out (Catcher) 6
Strike Rate & Economy Rate Points
Strike Rate Over 170 6
Strike Rate Between 150.01 to 170 4
Strike Rate Between 130 to 150 2
Strike Rate Between 60 to 70 -2
Strike Rate Between 50 to 59.99 -4
Strike Rate Less than 50 -6
*Note: Minimum balls faced: 10
*Strike Rate Points not valid for Bowlers
Economy Rate Less than 5 6
Economy Rate Between 5 to 5.99 4
Economy Rate Between 6 to 7 2
Economy Rate Between 10 to 11 -2
Economy Rate Over Between 11.01 to 12 -4
Economy Rate Over 12 -6
*Note: Minimum overs to be bowled: 2